Nintendo has implemented a significant overhaul of its Switch eShop interface in April 2025, introducing algorithmic changes aimed at combating the proliferation of low-quality games. The update fundamentally alters how games are ranked and displayed, prioritising titles with sustained sales performance over those relying on extreme discounts.
The most notable change in the firmware update affects the eShop’s Charts section, which now showcases games based on their highest sales over a three-day period, replacing the previous two-week metric. This modification directly addresses the issue of “eSlop” games—low-quality titles that previously dominated rankings through aggressive price reductions.
Popular titles like Stardew Valley and Nintendo’s first-party releases now maintain more prominent positions in the store rankings. The “Current Offers” section has been restructured to showcase high-performing games at the forefront, pushing lesser-known and potentially lower-quality titles further down the listings.
The term “eSlop” emerged within the gaming community to describe the influx of subpar, often misleading games that flooded the Nintendo eShop. These titles frequently employed steep discounts to manipulate the store’s ranking algorithm, a practice that had drawn widespread criticism from both users and legitimate developers.
The eShop’s previous implementation suffered from several critical issues, including the absence of user reviews and ratings, limited filtering capabilities, and navigation challenges. These limitations contributed to a cluttered marketplace that made it increasingly difficult for consumers to discover quality content.
The timing of this update appears strategic, coinciding with the anticipated June 2025 launch of the Nintendo Switch 2. The new console promises enhanced versions of popular titles, including The Legend of Zelda: Breath of the Wild, suggesting Nintendo’s commitment to maintaining higher quality standards across its digital marketplace.
While the gaming community has largely welcomed these changes, independent developers have expressed concerns about visibility. The updated system, while effective at reducing the prominence of low-quality content, has yet to address fundamental discoverability challenges faced by smaller studios with limited marketing resources.
The reform represents a significant departure from Nintendo’s previous approaches to digital storefronts. During the 3DS era, the company maintained strict content policies, even restricting games like The Binding of Isaac due to thematic concerns. The Switch initially adopted a more permissive approach, which, while fostering indie development, ultimately led to quality control challenges.
Looking ahead, several key issues remain unresolved. The platform still lacks a comprehensive review system and algorithmic recommendations comparable to competitors like Steam. Additionally, users continue to report performance issues within the digital storefront.
As Nintendo prepares for its next-generation console launch, the pressure to further refine its digital marketplace continues to mount. This update marks an important first step in addressing long-standing concerns, though the gaming community awaits more comprehensive solutions to enhance the overall user experience.
News Source: Kotaku